I'm Rahman Mustapha, a creative technologist building interactive systems at the intersection of real-time computation, XR, and human sensation.
My work asks what happens when the body becomes part of the interface. I've built VR environments that respond to fear, gesture-driven games where electrical muscle stimulation pushes back against the player, and live virtual production pipelines that hold together under pressure. The through-line is systems that don't just display experience, they produce it.
Currently exploring how immersive technology can reshape the way people sense, move, and make meaning.
Recent Work